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51. Re: Star Citizen Hits $21M; Video & Hangar Patch Released Oct 15, 2013, 08:34 gray
 
Ryan Lange wrote on Oct 15, 2013, 04:44:
Harlequin wrote on Oct 14, 2013, 13:16:
...the scope is going to too massive for a small team.

Well, apparently one of the reasons they keep adding new features as they get more money is because they'll be spending that money on hiring additional talent to help implement those features.

I'm pretty confident that they're not dumb enough to think that more money alone magically allows the same size team to pump out significantly more content.

Agree it's ambitious but heh, all of this is also in the original game design. As they clear the funding milestones extra options open up. They aren't making it up on the day they break another million in funding! They'll be developed piecemeal after release and some/most may get cut but this is the normal development process, it's just not usually transparent.

RE: FPS. Check out some of the mod content out there for the hangar, you have people running around with guns already. No one expects it to be a deep feature rich FPS game in itself, just an expanded version of ship boarding that includes landing sites aswell.
 
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