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272. texture change.. May 20, 2003, 13:58 -=gs=-
 
His sneer actually goes back down about half a second before he transforms into a zombie, so I very much doubt that it was an intentional thing to show his dry face. Especially when all that happens in his transformation is a texture change, not a model change.

i wish this was implented on characters sleeves, for example the scientist in the HL2 demo when he bends his arms they don't wrinkle like normal drapery but look more like a scuba suit and not like a lab coat... when the arm bends a bump mapped texture of wrinkles appears ala shaders would be sweet...


 
 
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