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22. Re: MechWarrior Online Launches Sep 18, 2013, 19:25 The_Pink_Tiger
 
I am pretty much of the same opinion.

Now admittedly, I am far (far, far, far, far, FAR*) more interested in a Mech game that has a competent single-player campaign than another iteration of deathmatch, but you know how it is; beggars can't be choosers, right? So I investigated MWO, hoping to find an easement to that chronic itch to ride a hundred-ton, laser-spewing bipedal battle-tank across interstellar battlefields.

But what I found failed to impress me. It felt shallow and dull, with too many tacky attempts at monetization. I suppose for hard-core fans of mech deathmatch there is some appeal, but there was none for me. And judging by the news coming out of the project the past few months, I am not the only one to feel that way.

On the other hand, Mechwarrior Living Legends is looking very nice. Sure, it too is multiplayer deathmatch only but it has much more variety (mechs, tanks and elementals) and the play looks more inviting. It's still not the holy grail of mech-based gaming we have all been waiting, but it is much closer than the abomination MWO has become.
 
 
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