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17. Re: etc. Sep 10, 2013, 02:55 aesir05
 
65 million to develop the game over 4 years doesn't seem like a lot unless the employees get shit pay

R* with 100 employees getting an average of 150k would mean 60mil over 4 years. that leaves no room for licences. Which means they probably got paid like 60-80k averaged out

edit: checked and it seems 80k is the industry average for game devs, with programmers getting the highest pay and QA getting the lowest (90 and 50k)
 
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