I just couldn't understand why they made the cap on item prices $250. That's a ridiculous number. $2.50 would have been much more reasonable.
Even then, any $ amount shows a basic failure in itemization design and I refuse to play a Diablo III with a real-money auction house as a result. Hell, even a gold auction house bugs me. I'm actually thinking of picking up D3 on consoles for some casual living room play since it lacks the RMAH, although I'd want to find out more about whether the drop rates were change to adjust for the lack of the auction house.