Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Report this Comment
Use this form to report the selected comment to the moderators. Reporting should generally be used only if the comment breaks forum rules.

44. Re: Steam Trade Offers Launch Sep 5, 2013, 18:55 ViRGE
 
Creston wrote on Sep 5, 2013, 13:12:
ViRGE wrote on Sep 5, 2013, 12:52:
Unfortunately the 24 hour check-in is what makes the whole thing work. You can't have digital resales without a reliable and timely revocation method, otherwise everyone "sells" their game and keeps on playing. So for Steam to offer something like that, offline mode would have to go from months to days.

It's like love and marriage. You can't have one without the other.

Not necessarily. Obviously you need to be online to be able to sell your game, so the moment you sell your game, the sales server sends a command to the 180 to "Uninstall Game X."

The 180 then sends back a command after game X has been uninstalled, and the server proceeds with your payment.

This "having to check in every 24 hours" was just stupidly unneccesary. MS wanted the console to be always online solely so they could serve more ads to it, and make more ad money.
That works very well if you limit digital games to a single system. However with Steam you can of course have your Steam library installed across multiple systems, so long as only one is actually running Steam at the time. So if Steam did offer game resales, only one Steam library would be deactivated. The other libraries would continue to be able to play it in offline mode for some time to come.
 
 
Subject
  
Optional
Message
 
Login Email   Password Remember Me
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
 




footer

Blue's News logo