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90. Re: Diablo III: Reaper of Souls Expansion Announced Sep 3, 2013, 14:43 RollinThundr
Krovven wrote on Aug 21, 2013, 17:33:
ItBurn wrote on Aug 21, 2013, 17:10:
If your build is not good enough or if you don't like it, you can start a new character, of the same class, and play it differently.

Most people don't want to do that, nor do they have time to do that. If that's how D3 was, I (and just about everyone else I know) would not have played it beyond Normal difficulty (just as I didn't with D2). Instead I have all 5 classes at lvl 60 with varying levels of Paragon on each of them.

Hitting a wall in an ARPG where the build you have chosen ceases to be viable, sucks ass. Starting over with a new build that may run into the same problem 30 hours in, is not fun. If you enjoy that, there are several other ARPG options out there for you.

The irony is, you contradict yourself. You say don't want to use "one of X combos that work", but that's exactly what you are saying you want by preferring to use a locked skill tree that you cannot change, therefore you need to know exactly what "combos" you are going to be using up-front for the entire time you play that character.

The D3 method, I can play the same character from lvl 1 to 60 using a huge variety of skills, swap them around, change the Runes and experiment with different combos and I never need to look it up on a website to tell me if I'm wasting my time or not. I try it, and change it as needed.

So do they pay you to continue to shill for this train wreck of how not to design an ARPG?

The itemization in D3 is broken, has been since day one. Hell the whole fucking game is dumbed down to the lowest common denominator. No skill trees, every class just picks the best skill so everyone is pretty much cookie cutter. The item stats blow, unless an item has a main stat that helps out whatever character your on, it could be a god item otherwise yet, into the trash it goes.

All things people pointed out via the beta and within the first months of release.

Hate to say we all told you so, but we did.

This comment was edited on Sep 3, 2013, 14:48.
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