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16. Re: Baldur's Gate II Enhanced Edition in November Aug 31, 2013, 08:20 eRe4s3r
Mashiki Amiketo wrote on Aug 30, 2013, 23:32:
eRe4s3r wrote on Aug 30, 2013, 22:17:

Ps.: NWN is still nice to play even now.... and so is BG2. Although I wouldn't play BG2 without some "ease of use" mods anymore... like removing locked chests and traps, everything Identified, stackable stuff... more carry weight, etc.
Ahh we're spoiled now. Makes me wonder how PE or PS:N are going to fair in some peoples minds if they have those in them.

Heh yeah After 9 complete playthroughs, 3 heavily modded, there is not much allure to playing Native again, if I'd play BG2 it'd be for the combat and companion reasons.

I don't mind it being there on the first few playthroughs. and it remains to be seen whether PE is something that is worth playing through more than once.

By the way, I remove traps and locks because these are essentially just free XP for no challenge. I don't walk into rooms like they show in that trailer, always stealthed rogue first ,p Gets boring after the 9th time... also just like in NWN1 there is no way to boost your disarm trap roll with an item.... and that is one of these things I don't like either. It to some extend limits your character development

This comment was edited on Aug 31, 2013, 08:30.
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