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16. Re: The Elder Scrolls Online to Use Subscriptions Aug 21, 2013, 10:36 NewMaxx
 
Acleacius wrote on Aug 21, 2013, 10:30:
I'm betting $10 US price mark would increase the subscription base of most if not all mmogs by 30% to 50%. I don't see a single company trying it, out right. I've seen some like LotRO try it as a discount for 3 months, which does seem to be successful.

Exactly. As I insinuated in my first reply, though, the overhead costs of dealing with a multi-platform MMO is higher. The problem is that the costs per player isn't really consistent. No MMO publisher in the world, however, is going to try a risky multi-cost approach. For example, PC players pay $10/mnth sub but get cash shop tokens, while console players only pay box cost but have to pay their system's currency for cash shop tokens. Voila, problem solved. Too bad we're dealing with cookie cutter syndrome here again...
 
 
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