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15. Re: The Elder Scrolls Online to Use Subscriptions Aug 21, 2013, 10:30 Acleacius
 
At least to me, it's the $15 US monthly fee for subscription that causes the failure. It's just too much, that pricing model is at least 14 years old.

I'm betting $10 US price mark would increase the subscription base of most if not all mmogs by 30% to 50%. I don't see a single company trying it, out right. I've seen some like LotRO try it as a discount for 3 months, which does seem to be successful.
 
"Let's not focus on her. That'll be like entering a bad K-hole you'll never wake up from." Mr. Robot
 
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