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20. Re: X Rebirth Preorders Aug 19, 2013, 11:24 ItBurn
 
Slashman wrote on Aug 19, 2013, 11:09:
ItBurn wrote on Aug 19, 2013, 10:51:
The X games are in no way mainstream... I'm not saying they're not profitable, but they're made for a small section of the hardcore gamer population... Sure, lots of people like them... All I said is that a lot of other sandbox games have that "spark" that X lacks, for me. If you don't like X, it doesn't mean you don't like sandbox games.

X3 has it's share of problems, but most of them are a result of engine limitations. There were simply things that the AI could not do that the player could and the fact the games were using the same engine since X-BTF really began to hinder them once Terran Conflict came out.

I just don't agree that the key to a great sandbox experience is hand-holding. Yes, the tutorial sucked. I freely admit it. And yes, some mechanics were downright odd. Still, the game had more options and ways to make it in the universe than any other game of it's type out there.

For a sandbox game to be good, doesn't mean you have to have a forced plot and unlocks tied exclusively to that plot. Which is what they are doing in Rebirth. It will still likely be a great game, but I'm not happy with a single ship that you can never change in appearance and a linear plot with a linear upgrade path for said ship.

I absolutely in no way ever said that good sandbox games need hand holding!!! You misunderstood.
 
 
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