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11. Re: X Rebirth Preorders Aug 19, 2013, 10:39 Creston
 
ItBurn wrote on Aug 19, 2013, 09:55:
The X games have never been engaging to me, and most people either. It's hard to put the finger on why that is. I think it might be the lack of direction and incentives.

Yeah, that's not the way it is for "most people", seeing as how Egosoft sells several million copies of each iteration. And those millions of people have no problem with X not being engaging, or with your perceived "lack of incentives."

InBlack wrote on Aug 19, 2013, 09:58:
Thats not the point, the point being that the games in question had some of the worst unintuitive design and were user unfriendly and buggy to boot. You didnt even have the chance to 'sandbox' before being lost in all the intricate crap the games bombarded you with.

Yeah, again, not really. You absolutely have every chance to "sandbox" before you get bombarded with crap. The universe is actually moving without you, so this "crap" you are referring to is just things happening inside the universe. It doesn't just spawn a few stations and ships just as you happen to come across them. That's kind of the whole big selling point of the X series.

As for buggy, sure. X3 especially was terrible at launch, but their day 1 patch fixed the most egregious problems. Most open-world games of this scale tend to have issues with them.

 
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