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34. Re: NVIDIA Unleaks GTA5 PC Comment - New Trailers Released Aug 15, 2013, 04:26 Retired
Creston wrote on Aug 15, 2013, 01:09:
xXBatmanXx wrote on Aug 14, 2013, 21:20:
KTR wrote on Aug 14, 2013, 15:02:
GTA4 had mandatory installation on the PS3, which reduced pop-in compared to 360 (pre-optional install option).

UGH! PLEASE! Everyone that has the ps3 GTA4 version, go put your disc in, grab a motorcycle, go to FPS mode (on the bike, not behind it), go to what appears to be a clear street/road, and do a wheelie. Look at the sky for even 1-2 seconds, and when you come down, the road will be filled with traffic.

Oh, that's what you're talking about. All GTAs do that. They render traffic the moment you see it. If some dipshit in a car hits you and you want to get vengeance, don't let him out of your sight for a second, or he'll be gone. The only cars with slightly more persistence are ones that get the "panic" state attached to them.

But other than that, circle around on the 360 and traffic will repopulate as it goes. That's just a design decision to keep the memory from overflowing. I'm pretty sure that'll be the same for GTA5, yeah.

I thought you were talking about it literally stuttering to put the traffic in place.

I don't think PC and 360 do that when you do a wheelie, I think line of site is persistant....cause I know if I turn around for 2 seconds then turn around, cars will be right there that I can jack, but I don't think the wheelie thing happens on pc or 360. SO I will try and report back in a few hours.
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