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15. Re: Battlefield 4 Campaign Details Jul 18, 2013, 19:47 SlimRam
 
....also funny that the AI most games have is all stemmed from the AI developed by a modder for either Quake or Quake 2, i can't remember which one. But long story short, almost all FPS AI is stemmed from this very old code, as it's perfect for point-to-point.

If I'm not mistaken your talking about the 'Reaper Bot', and it was for Quake 1 I believe? Had TONS of fun playing with those bots! The AI was quite good as long as the pathing had been setup for the map you downloaded. And if I am not mistaken again, Epic actually HIRED the guy that made the reaper bot to program the AI for the first 'Unreal' Ahhhh good times and great gaming memories!
 
Avatar 57335
 
They always say that everyone's good at something...

I just have to find the right kind of place that appreciates nude juggling of a midget, a hand grenade, and a porcupine while playing the kazoo and riding a unicycle backwards without a seat
 
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