....also funny that the AI most games have is all stemmed from the AI developed by a modder for either Quake or Quake 2, i can't remember which one. But long story short, almost all FPS AI is stemmed from this very old code, as it's perfect for point-to-point.
If I'm not mistaken your talking about the 'Reaper Bot', and it was for Quake 1 I believe? Had TONS of fun playing with those bots! The AI was quite good as long as the pathing had been setup for the map you downloaded. And if I am not mistaken again, Epic actually HIRED the guy that made the reaper bot to program the AI for the first 'Unreal' Ahhhh good times and great gaming memories!