Jerykk wrote on Jul 11, 2013, 12:42: There's a big difference between a publisher and a distributor. A publisher funds actual development and thus has a significant amount of creative input. A distributor merely distributes the game and has no creative input because they aren't paying for development. If Deep Silver has agreed to handle QA and localization for inXile, that's a pretty good deal. RPGs need a lot of testing and most developers don't have the resources to handle that. Ditto with localization.