Jerykk wrote on Jul 11, 2013, 12:42: There's a big difference between a publisher and a distributor. A publisher funds actual development and thus has a significant amount of creative input. A distributor merely distributes the game and has no creative input because they aren't paying for development. If Deep Silver has agreed to handle QA and localization for inXile, that's a pretty good deal. RPGs need a lot of testing and most developers don't have the resources to handle that. Ditto with localization.
Just quoting this in the off chance that someone misses one of the other three posts with this same reasoning. The nubs need to read this to understand.