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33. Re: GTA5 Gameplay Trailer Tomorrow Jul 8, 2013, 23:13 siapnar
 
DangerDog wrote on Jul 8, 2013, 21:11:
I thought L.A. Noire had frame rate issues, capped at 30fps or something.
It did, and it was a terrible idea. They said it was to make sure the realistic facial animations synced up properly.

I used a workaround that capped it at 60fps and I noticed no problems with the animations.
 
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I have projectile dysfunction.
 
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