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3. Re: Sins of a Solar Empire: Rebellion EMEA Release Jun 17, 2013, 14:00 NegaDeath
 
Eirikrautha wrote on Jun 17, 2013, 13:31:
Anyone get this? What's it like? I dig most 4Xers, but I don't like the insanely deep micromanaging some of that type have...

Because its real-time they kept the game systems fairly simple. I enjoy it quite a bit, watching a massive fleet jump into the gravity well of an occupied world and bombing it back to the stone age is a thrill. The game engine is pretty old though, probably my only negative tick. It still looks pretty good but without multicore support it can lag a lot in long games.
 
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