Gadzooks wrote on May 24, 2013, 13:14: For now, there really isnt a reason to put this on PC. The number of copies they would sell on PC just wouldnt justify the costs to port it well, and a bad port would be a stain on their companies portfolio. Better to just focus on maximizing console sales at the expense of the minority.
Well the old equation doesn't apply nearly as much for this new generation of consoles. They are much closer to PC architecture this time around so porting them is looking to be a lot faster and cheaper. They may even develop on PC (with a gamepad UI in mind) and then port to each console. Either way, I predict we are going to get a lot more console ports this time around but good ports, not bad ones.
The old crazy proprietary architectures for the PS2/PS3/X360 proved much more costly to developers than predicted. So this time around they far more standardized.