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15. Re: PC Destiny Talk May 24, 2013, 13:55 ItBurn
 
Parias wrote on May 24, 2013, 13:45:
I'm confused - what's so hard about playing FPS games on a console controller? Yes, it's not as responsive as a keyboard / mouse combo, but the console games are generally built around the controller concept so it balances out. Declaring them unplayable sounds like a bit of an exaggeration.

Don't get me wrong - I'm also a dominant PC gamer first and foremost (and I lean heavily into the sim market no less - I've got enough licensed DCS games and joysticks on my shelf to prove it) and I'd love to see games like Destiny come out on PC. But I also don't mind booting up my Xbox or PS3 every now and then for a fun romp through the singleplayer campaigns of Halo or the Metal Gear games just because I enjoy the production values, sci-fi storylines and co-op play (I don't really bother with the competitive multiplayer). A lot of console FPS games are hardly revolutionary, but games like Halo sell massive numbers for a good reason - I don't understand where the hate is coming from?

(I'm not trolling or trying to ruffle feathers, I'm just genuinely unclear on the line of logic)

Playing console games with a gamepad works, because like you said, they were designed around it, but that doesn't make them fun. Why would you go back to a gamepad when a mouse is SO much better. I'm not going to go into details, but it's infinitely better and allows for better gameplay and better features. So, we vote with our wallets. As for Halo, it's huge like that because it was the first console FPS which actually worked and had a huge audience. I mean, I played it, it's as generic as they go... I guess I got bored of shooters like these on PC and was already playing more advanced experiences at the time.
 
 
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