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23. Re: Trion Layoffs May 18, 2013, 06:33 ASeven
Warskull wrote on May 18, 2013, 03:00:
Creston wrote on May 17, 2013, 23:54:
I've never really ever had that urge to "make games", like so many other gamers do (or claim they do.) If anything, I always figured that if I ever got the say over what kind of game to make, every programmer would quit in disgust over my absurd requirements and list of features that I had to have.

Even so, I could have had the largest hankering in the world to make games, and I'd never go work in the fucking gaming industry. I think the fry cooks at McDonalds get treated with more respect than the unfortunate souls who work in this industry. (a few companies like Valve and Egosoft excepted.)

Why they continue to let themselves be treated this way is baffling...


It is because there is a perpetual influx of young people who want to make games because they think it will be a fun job. The megapublishers can hire them and pay them peanuts.

The industry in general has an immense disrespect for the people who make the games and a disrespect for talent. It is a major reason why you have so many mediocre games. People with experience all quit because you can't have a family (or life) while working in the industry.

This industry has also become one of the most hostile industries to work with, which by itself is quite a feat. It's a shame that the devs take all this in stride and don't do nothing about the terrible treatment they get at the hand of publishers. The idea of a game devs union wouldn't be too bad considering the appalling work conditions.
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