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9. Re: 7 Days to Die Announced May 17, 2013, 13:32 WyldKat
 
Looks neat but it seems really strange to me why they aren't using smooth voxels instead of the typical Minecraft bricks. For example of smooth voxels, take a look at Planet Explorers. Brick voxels are fine for buildings but in this gameplay video they are SUPER jarring when looking at them on terrain (0:33 seconds into the video), especially when the rest of the game looks like they're going for a realistic look instead of something retro.  
 
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