Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Report this Comment
Use this form to report the selected comment to the moderators. Reporting should generally be used only if the comment breaks forum rules.

16. Re: Metro: Last Light HUD May 15, 2013, 11:02 Acleacius
 
nin wrote on May 15, 2013, 09:16:
Game performance is also tied to FOV - the amount of geometric detail we put in each scene has been partly determined by this set FOV, and setting a wider FOV would have a performance impact.

At least they're honest.

Damn, I was going to stay the complete opposite! These guys are way too smart to NOT know, FOV adjustablity is a known, known, since it affects user health. Secondly the fact that use "Game performance is also tied to FOV" shows their full of crap. Everyone (ok that's a bit of an exaggeration..80% without a doubt) who uses FOV adjustments know it effects performance. It's putting more or less graphic calculations on the screen. Users actually edit config files to effect the game performance in the first place.

Hence these guys released the Hud in beta condition. Actually they should have fixed it in alpha, so I'm giving them WAY more credit than they deserve.
 
Princess Tilde: "If you save the world, we can do it in the asshole."
 
Subject
  
Optional
Message
 
Login Email   Password Remember Me
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
 




footer

Blue's News logo