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5. Re: Square Enix's May 13, 2013, 10:29 Linksil
That's what I want to know. When you gain 15% each year(which means it was more then the 15% the year before) How do you get a loss AND call in a efford to combat "Falling revenues" I guess you can just project games to sell higher and hope. I think a lot of company's need to just get their heads out of their asses and realize not every game will sale cod numbers.  
Munching On: Archeage, SAO Vita, Tales of Xallia 1/2.
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