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27. Re: Watch_Dogs Free-Roaming Footage May 12, 2013, 02:47 netnerd85
 
Redmask wrote on May 11, 2013, 14:23:
netnerd85 wrote on May 11, 2013, 14:05:
There are plenty of graphical elements that improve gameplay you know think out side the box.

Take your own advice. Games are already incredibly expensive to produce and the market can't really bear an increase in that regard. I'm all for visual frills, just not when they come at the expense of other parts of the game. The industry needs a settling period for developers to get used to the newer tools and for development costs to come down. If they can eke out some visual frills without upping the costs too much then great but otherwise the market will literally not bear more expensive costs for a AAA game.
And they have had that for the entire Xbox 360 and PS3 generation. They aren't making a dramatic leap forward and they haven't recently, they are being cheap bastards. I don't think you realise the MASSIVE talent in Eastern Europe and Asian at the moment. A lot of smaller companies out source to third parties for DIRT cheap.

Go have a look at CryTek's Sanbox, have a play around. The tools are HERE and they are amazing tools. You don't need to be that talented to create amazing looking levels. It takes bugger all time to learn and play. The Bar has been dropped dramatically and you are okay with that? I know it can be raised higher and now. I'm just saying they should do what they can.

I don't understand one minute you guys hate publishers, the next your like "Oh no I agree with Steve from EA accounting, we just cant afford to make good quality games".
 
 
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