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35. Re: Out of the Blue May 8, 2013, 00:30 Creston
eRe4s3r wrote on May 7, 2013, 19:29:
But I dunno, for the "end of the world is upon us" the world looked pretty damn ignorant of anything.

It's the problem you run into when you want to have an epic storyline, while at the same time allowing the player to say "fuck your storyline" and go off and do his own thing. There's never any sense of urgency in anything if you can postpone all missions indefinitely. In one of my playthroughs, the Greybeards (whoever came up with that name should be fired, seriously,) are STILL waiting on my character to show up, and she's the Thieves Guild Master AND the Arch-Mage, AND has wiped the Vampire Lord off the map, AND took care of that little upstart Dragonborn that island. It's been at least a year since they "summoned" me.

But yeah, writing great quests really isn't Bethesda's forte (although they had really cool storylines for both the Thieves Guild and Assassins in Oblivion, and even a good storyline for the Mages Guild), but their worlds are just so much fun to play in!

Btw, if you want your dragons to be MUCH tougher, try this mod

Rather than just go the bog-standard "Dragon HPx20, Dragon Damage x20", it now gives Dragons lots of new powers to use and some smarter AI to make use of them. You get some cool fights, though I REALLLLLLLY fucking hate the dragon who keeps using the Disarm shout...

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