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21. Re: Dishonored Void Walker's Arsenal DLC This Month May 6, 2013, 04:11 Jerykk
Yes, you can refrain from using OP weapons in horror games. I did that in Dead Space by only using the Plasma Cutter. However, that doesn't change the fact that the game forced me to kill hordes of monsters, rendering them completely non-scary. There's nothing I could have done to avoid that, as killing stuff was the only way to progress. Using weaker weapons did make killing stuff more intense but not enough to offset the inherent contradiction of killing stuff in a game where I'm supposed to feel scared and vulnerable.

Also, there's nothing wrong with using the abilities in Dishonored. The abilities are what make the game so interesting. It's how you use them that matters. If you use them to dispatch every guard you see, there's your issue right there. Dispatching guards makes every stealth game easy and the ability to teleport and pause time makes dispatching guards really, really easy. It's a vicious cycle of easiness that negates the need for creativity or planning. However, if you choose to ghost your way through Dishonored, your abilities are far less overpowered and the game is still challenging. You're forced to have a better understanding (and appreciation) of the game's underlying systems and mechanics. That's probably why I enjoyed Dishonored a lot more than you did.
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