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24. Re: Steamships Ahoy - FEZ May 1, 2013, 23:47 Bradley
 
nin wrote on May 1, 2013, 23:35:
That paragraph perfectly outlines what I was saying: You, I, or anyone else outside of who worked on the game don't know the numbers. Your claim that "a couple of thousand dollars, er forty thousand dollars is just a drop in the bucket" is dubious, at best.

Which is why I used numbers that are, in some cases, 10x larger than what any reasonable person would estimate. I DO have software development experience, though it is business software, not games. I think that makes my initial baseline numbers at least within the realm of reality.

Even discounting the numbers completely, I'm still left with his attitude, which is not something I want to reward.
 
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