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55. Re: Aliens Colonial Marines Lawsuit May 1, 2013, 23:08 Verno
Krovven wrote on May 1, 2013, 18:21:
Best to watch the gameplay videos of it to answer that question. I don't know how accurate my explanation would be, as I don't really dive into the intricacies of Sim building games.

With that said Anno games to me seem to thrive on efficient placement of resource buildings that ultimately means separating all resource and building types, thus not having an intermixed city at all. So as someone said, you are building an empire, not a city. The island maps of Anno lends itself to this design, and it's not necessarily a bad thing. It's just different. It's not totally like the Caesar games, maybe just moreso with the focus on building the Trade empire, and later on in the game the bit of RTS combat that came into play. There are just more similarities to Caesar, than say SimCity.

Anno 2070

Hmm ok, it sounds interesting and I'm watching the video now, I'll probably pick it up, thanks man!
Playing: Dying Light
Watching: Hand of God
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