Jerykk wrote on May 1, 2013, 01:59: Using Euphoria NaturalMotion on NPCs is all fine and well but it should never, ever be used on the player character. Looks great but plays like ass because animation takes priority over tight and responsive controls. The simple act of turning or jumping while running was so sluggish that I couldn't stand playing for more than a few hours.
I agree the controls could be tightened up a bit, but the sheer fun of seeing Niko's/Louise's body react to getting hit by a car (slightly is even funnier) or diving out of a speedy car is priceless.
But yes, the actual turn radius and balance on some occasions was frustrating