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32. Re: Spamalot Unchained Apr 29, 2013, 10:01 morose
I dunno. Seems like even 10k subs at $10 a month for a grand total of $100,000 per month is a reasonable ongoing fee to keep the game running. They could do this right by focusing on PvP and crafting instead needing to create/balance traditionally time intensive MMO content like dozens of dungeons and raids. I'm intrigued enough simply by the crafting/building class possibilities that I chipped in $50 to help it get made. YMMV. Also note that the total budget for the game will be ~$5 million as there is a substantial contribution coming from Mark and investors if they get the $2 million from the Kickstarter.  
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