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41. Re: XCOM Shooter Apr 24, 2013, 17:59 Tanto Edge
Krovven wrote on Apr 24, 2013, 09:51:
My biggest problem with XCOM EU was the lack of consistency in combat.

The problems to me are most notable when you reload a mission, make the exact same moves, yet the outcome was different regardless of the execution of movement, tactics and abilities. There is also the problems with line of sight, and cover meaning very little, which they have even mentioned publicly they are/were looking at, but never actually fixed.

Some people may love this randomness, but to me, it just throws player skill out the window when it comes to a turn-based game.

Are you on glue?
Articles were published the day after it was released, denoting how people were confused and upset that reloading DID NOT garner differing results no matter what people tried.
It was later revealed that this was an intentional design move where each missions 'random seed' was pregenerated on mission start and saved to the game file, hence deterring reloaders from approaching the game in such a fashion.

Edit: Nm, I read your later response to Creston. Yeah, that randomness was kinda annoying; but at least SOMETHING was fucking random.
Not even when the aliens show up in the geo is random.
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