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29. Re: XCOM Shooter Apr 24, 2013, 14:20 Beamer
 
theyarecomingforyou wrote on Apr 24, 2013, 14:13:
XCOM:EU was great. The enemy spawning was certainly an annoyance but not a major issue in the grand scheme of things. Personally I think the decision to allow saving in-mission was a mistake, as it makes it too easy to save-scum - it devalued the strategy map and the consequences for failure.

As for this game, at least they seem to have recognised the game was on the wrong track and hopefully the new direction will be an improvement. We'll see.

Just go Ironman mode to not save-scum.

I save-scum a ton, and it's detrimental, which is why my next game will be Ironman. But I have to save-scum, for two reasons:
1) Sometimes the game just sucks at being smart. Sometimes it won't figure out which level I want my guy on and, if I'm going quickly, he'll run up stairs or down a wall and end up in the worst place. Sometimes it's impossible to tell this will happen. Other times I won't look at how he'll get somewhere and, though I'm trying to get him to go to a second entrance to flank, he'll decide to run through the first entrance, despite a closed door, to get there
2) Towards the end I just get bored. I know there's 1 more cluster of enemies around. Keeping your guys in formation on the off chance they're right ahead gets dull. Sometimes you just want to dash to them. It, no lie, can save 10+ minutes
 
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