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20. Re: Ubisoft: Complexity Holding Back Splinter Cell Apr 23, 2013, 14:32 Verno
 
jdreyer wrote on Apr 23, 2013, 14:16:
Translation: AAA games are expensive and resource consuming, and when you try to allow multiple was of accomplishing goals, it's even more expensive and resource consuming.

Also Splinter Cell isn't exactly a new IP, there is probably some audience exhaustion going on that they want to offset with BroGamer bux.
 
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