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51. Re: Bethesda Unveils The Evil Within Apr 20, 2013, 08:31 Quinn
 
Jerykk wrote on Apr 20, 2013, 05:56:
If this man knows how to write horror, he has yet to show it in my book.

"Write" survival horror? Surely you mean "design" survival horror. This is a game we're talking about, not a book or film. Survival horror doesn't need good writing. It just needs good atmosphere and the ability to make players feel vulnerable and uneasy. Gameplay first, writing second.

Yes, I guess I do mean "design". I think it's how you look at it. There's allot of writing involved in the process of putting atmosphere together. But not to sound as an apologist, I guess I mean "design" indeed.

If you look at RE1, with a mindset of the '90s ofc, it's easy to see in what horrible proportions the sequels failed in bringing horror -- the horror that makes you uncomfortable, I mean!!! -- to the genre. So like I said.. for guys like me they certainly should not mention RE in the announcement of a new survival-horror game.

 
Avatar 57334
 
"Moo," she said.
And I trembled.
 
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