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30. Re: Torment Kickstarter Concludes Apr 6, 2013, 13:02 jacobvandy
 
All what Creston said, and, last I checked, books don't have visual representation of ANYTHING. So while PS:T did have a ton of reading where you were using your imagination (e.g. the dreamatorium), you still got to see the people, places, and things you were reading about as part of the main story, rendered in the visual style intended by the game artists. If anything, that game made me feel like I was playing a character, who himself was reading all this stuff. Like book-ception or some shit.

Bottom line, if you didn't like PlaneScape: Torment, for whatever reason, you WILL NOT like Tides of Numenera. Sorry.
 
 
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