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98. Re: Ships Ahoy - BioShock Infinite Mar 28, 2013, 23:30 Flatline

No spoilers, but I was shouting at the screen at one point.

I only wish... no I won't say anything. But people who have finished the game probably share the same wish that I did.

Most of the time game endings are letdowns, or anti-climactic. Yeah, the ending was a prolonged cutscene, but it worked really, really, really well. Probably the most satisfying ending in a game that I can remember, and that's saying something considering that I thought Spec Ops had a strong ending.

Between the original BioShock and BS:Infinite, I almost have to give the nod to BS:Infinite. Yeah it's rehashed the combat, but if you play to the end there's sort of real reasons why BS:Infinite feels a little derivative. While I dug Rapture... I wasn't left with questions and contemplation like I was with Infinite.

Edit: Ken Levine is probably my favorite game developer of all time. The worlds he builds are enduring, interesting, and fantastic.
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