Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Report this Comment
Use this form to report the selected comment to the moderators. Reporting should generally be used only if the comment breaks forum rules.

10. Re: etc. Mar 26, 2013, 18:59 Tom
 
I think it's good for games to be hard, as long as they're not hard in a stupid, unfair way. STALKER, DCS, and Kerbal Space Program are probably good examples of games that are fairly hard for good reasons. It's satisfying to overcome challenges. It adds to the experience and helps define what the game is.

If it's too easy to get through the game and you're never in danger of failing, it doesn't seem like you'd get as much out of it. But I can understand doing it that way if you really just want the story and the gameplay mechanics aren't that appealing. Certainly gameplay mechanics aren't what they used to be, in most cases. But at that point you're basically admitting the game is crap, and then playing through it anyway. Which I'm sure we've all done many times by now...
 
 
Subject
  
Optional
Message
 
Login Email   Password Remember Me
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
 




footer

Blue's News logo