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14. Re: Ships Ahoy - BioShock Infinite Mar 26, 2013, 11:50 Verno
Ratty wrote on Mar 26, 2013, 11:46:
vrok wrote on Mar 26, 2013, 11:32:
Checkpoint system combined with resurrection drives me nuts.
So what does that mean, checkpoint system? And why does it suck? By resurrection do you mean something like the old Vita chamber system? No way to turn it off?

I was going to wait for the price to come down but goddamit if I don't have a stinkin 4-day weekend coming up.

You can't freely save, the game checkpoints periodically (not often enough in some cases and too often in others). I got locked out of a sidequest since it checkpointed me past a story point, no clue if I'll be able to return. Not the end of the world but annoying. On the flipside I quit last night and lost a good 15 mins of progress since it hadn't autosaved lately.

The resurrection functionality is still there but you're brought back through your old office that is actually a tear in the...nevermind its silly even explaining it It's basically the same thing.

Using 1999 mode supposedly disables the resurrection system (I haven't tried this yet), I can't remember if you can disable it in the options for the other difficulties though. Although personally I don't think it matters much because the difference between the resurrection system and a game over screen are the same - some loading.

This comment was edited on Mar 26, 2013, 12:00.
Playing: XCOM 2, Diablo 3
Watching: American Crime, Regression
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