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36. Re: Torment Kickstarter Adds Chris Avellone Goal Mar 22, 2013, 22:42 Flatline
 
Cutter wrote on Mar 22, 2013, 18:19:
Yeah, I'd like to know how everyone gets paid. Is it a pool with base salary then points on additional sales? Who's getting paid what? I'm starting to get really of leery of backing well known designers who are already rich(ish).

So your 25 bucks entitles you to a complete financial breakdown of a company, plus a copy of the game?

Jesus next you're going to want to have developmental control over the project for your "investment".

If employees were getting scammed, I imagine we'd hear about it as projects finished or people quit.

And we're *still* talking about peanuts when it comes to funding game development. If someone raised 20 million and put out a game looking like Wasteland 2, yeah I'd cry shenanigans, but we're talking about a dozen or more people working for 18 months on 2-4 million bucks. There's not a lot of room for embezzlement and still turning out a decent looking product, which is what you're basically insinuating.

But I forgot, that's common sense. It's far more entertaining to imagine a 20 hour game being created on 250 grand and the rest being kept by a moustache-twirling villain.
 
 
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