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1. Dishonored Mar 20, 2013, 08:43 Beamer
Since no one reads this, I'll probably copy-and-paste it in the next big Dishonored thread.

Anyway, just finished this. A few thoughts:
- Played on the 360 (got it for $10 over the Holidays.) Took me a while to get into it. Honestly, I think there were FOV issues on the console. Weird reversal
- Man, was this game dark. Like, really dark. Darker than most
- Loved how it didn't explain everything. Spoiler: Was Corvo the Empresses lover? Was he Emily's father? You never really know.
- Powers felt worthless outside of Blink and Dark Vision. Rat Swarm? Never used it. Stop time? Never used it (though I see its potential.) Possession? Used it 3 times. Whirlwind? No use
- Most bone charms felt worthless, too. More health? Yeah! Move faster? Yeah! Carry bodies faster? Great for one mission. Anything else? Meh
- Most weapons felt worthless. I played High Chaos (because I tried not to quicksave often, and had to fight my way out of a predicament more than once), but still never used the pistol. Or explosive anything. Sleep darts were most useful but weren't plentiful
- Speaking of quicksave, I did 2.5 missions before I realized I could do that rather than just rely on checkpoints. Gamechanger. Man, am I conditioned the wrong way for modern games
- Really wish I'd killed Samuel

All in all I loved this game. But I'm a bit taken aback at how useless the powers and weapons were. Bullets were everywhere, but why use them? Sneaking, exploring, blinking and dark visioning, though, was awesome.
Music for the discerning:
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