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107. Re: SimCity Compensatory Games Revealed Mar 18, 2013, 20:49 Redmask
Slick wrote on Mar 18, 2013, 20:20:
1) so a year's head's up isn't enough? who out there didn't know this game was online-only? if so then i'm sorry, but you're not a savvy consumer and do absolutely no research into the products you buy before throwing your dollars at them, can't help you there.

Where did anyone ask for your help? They didn't exactly send out a mass mailer letting people know but that's not really important. Why does the information suddenly render any of this alright? It seems very convenient that you have a whitewash response to everything posted. The consumer cannot be blamed for any of this. Free games are a path of least resistance gesture that I have already rebutted in a previous response.

2) when did i "gloss over" a rocky launch? it was a rocky launch. what else is there to say? they fucked up. then they fixed it? then they took the extra step of making ammends by offering a free game? does that not play into your narritive enough? or am i sticking to the topic too much again?

It wasn't a rocky launch, it was a disaster. This wasn't an iffy day or two, this was largely unplayable for a huge portion of its audience for over ten days. This was not an MMO title. This wasn't dodgy server, this was everything from corrupted regions and to blanked out cities and major AI problems that are still unsolved. This was consumers unable to get straight answers from EA or Maxis on most topics related to the game and customer service. You can't spin this and offering people Dead Space 3 doesn't make amends for it. Offering a full refund would be a good start.

3) the product having numerous other deficiencies with quality. such as? you mean bugs? bugs, in a videogame? again, i welcome you to %99 of titles 13 days after launch. it's called modern gaming.

I don't know what games you've been buying but the majority of mine work much better than SimCity 13 days after 'launch'. Also SimCity is not an MMO title.
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