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66. Re: Ships Ahoy - StarCraft II: Heart of the Swarm Mar 12, 2013, 18:53 Cyanotetyphas
Gold level zerg here, hope there's still some room to white knight blizzard!

SC2 MP is like any competitive scene. Its not really for casual people. Take Street Fighter. Its fun to bum around with your friends, but if you go online at the low levels Zangief will lariat you 10,000 times and at the high levels you'll trade 1 hit for eating a 1/3 life combo. Not a lot of fun if you're not interested in defining your weaknesses and working on improving. Any competitive 1v1 game is like this. People want to win.

In SC2, on the lower levels, cheese is how you win. 6 pool, or bunker rush, or gateway rush and just pump units into their base. However, this rarely works once you get a little better. Once I started scouting 6 pools and got good enough to react to them, I stopped losing to them. And you know what happens when you defend yourself from that first rush? 9/10 times the opponent immediately quits because they've screwed themselves economically and they know it. Its like Zangief's lariat. It only works on you because you don't know enough about the game, its not that the lariat is the best move in the game.

However I completely understand if you don't want to commit 100 hours to get good at it. Thats what keeps me away from MOBAs.
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