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47. Re: SimCity Pares Down Features to Meet Demand Mar 8, 2013, 03:22 wonkawonka
 
And then the SimCity devs leave, make their own company, start a Kickstarter for Megalopolis, the single-player no-DRM town and community simulator, asking for $1MM.
Within 24 hours they have a stretch goal at 1.5MM that adds cooperative host-to-host multiplayer.

And the rest is history.
 
 
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