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49. Re: Dead Space 4 Cancelled? Mar 5, 2013, 14:27 Beamer
Verno wrote on Mar 5, 2013, 14:17:
It would be much more difficult for me to replace a talented artist than it would a biz dev or marketing flunkie, I think it's just a weird reversal of power thing.

You probably have me on ignore, but no, this isn't even remotely true.

It's hard to replace great guys with great ideas. But the actual low level artist? I don't want to make it out like he isn't a contributor, of course he is, but there are a billion of him. Your artists are typically crafting someone else's vision, and there are a billion people out there that know how to make 3D art that are dying for a game job.

No matter how talented they are, until they're higher up and more responsible for the decision making they're pretty replaceable.

That marketing flunkie? He has to be someone that understands the industry. The games industry isn't exactly overflowing with marketing flunkies, despite what people here tend to think, and it takes a solid 6-12 months to ramp someone up to actually understand what they're doing and be effective in a company.
With an artist you can typically throw him in, give him a computer, and he'll be productive on day 1.

I'm not arguing that the industry hasn't lost the proper allegiance, I absolutely believe that studios are shut down too damn quickly, but it's a simple fact that it's easier to find someone that knows how to use tools than someone that knows how to tell others the right way to use those tools, be it a marketing flunkie that knows the industry well or be it the head of the art design.
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