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39. Re: Steam Top 10 Mar 4, 2013, 08:58 Verno
jacobvandy wrote on Mar 4, 2013, 01:24:
eRe4s3r wrote on Mar 3, 2013, 22:46:
Funnily, I consider Skyrim to be worse than Oblivion in terms of "RPG". At least THAT had the dark brotherhood and thief questlines, which were absolutely amazing (assassins) and mostly amazing (Thief). Sadly to few games ever get the "be evil" right..... at least Oblivion tried.

Er, maybe you didn't make your point clear enough, but Skyrim also has Dark Brotherhood and Thieves' Guild quests... As I expected, the former constituted THE best and most interesting/entertaining structured content (especially when you include additional scattered one-off quests that are actually connected, such as the jester transporting a coffin and bothering that farmer outside Whiterun). Your tasks may not be so darkly evil as what you do in Oblivion (what was it called, the Purification?), but it culminates in something that rivals defeating the doomsday dragon as far as Tamriel-changing events. There's obviously a few guys on the Bethesda team that absolutely love that stuff and put extra work into it, because the characters and non-combat objectives are unparalleled anywhere else in the game. The Thieves' Guild stuff was pretty good, also, easily #2 among the various side-quest lines. At this point, I don't know why they don't just make an entire game centered around those themes, or at least an expansion.

I was actually pretty disappointed with the Dark Brotherhood questline in Skyrim but that's mainly because the one in Oblivion was so well done. The Thieves Guild was definitely the standout in Skyrim, many of the others felt short and incomplete by comparison.
Playing: XCOM 2, Diablo 3
Watching: American Crime, Regression
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