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44. Re: Homeworld and Remaining THQ IPs for Sale Feb 28, 2013, 12:57 Creston
Iurand wrote on Feb 27, 2013, 18:01:

3. SupComm 2 wasn't that good anyway.
4. Planetary Annihilation.

The reason SupCom2 wasn't that good was because it had to be designed for fucking consoles. Since in my theoretical example I was in charge, it would be designed for modern-day PCs and would never, ever see a fucking console version. Therefore, it would rock.

As for PA, eh. I'm not down with the planets as battlefields thing. It gives me the idea that everything starts being done in pockets, as opposed to a giant, morphing battlefield like in SupCom.

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