Jerykk wrote on Feb 27, 2013, 23:13: As for PC being the lead platform for Watch Dogs, I'm guessing that's just referring to the technical aspects of development. I'm pretty sure the actual gameplay will be designed around the use of gamepads.
This. What's Ubisofts definition of "Lead Platform"? If it just takes advantages of the technical aspects of a PC (Graphics) but still has a gamepad designed gameplay/UI then that's not a PC game to me. It's just a play on words as they'd be able to port everything to the new consoles regardless.
I honestly can't remember the last AAA game that was designed for the PC, a ui that works well with the k/m - instead of text i can read from across the room and click boxes that take up 1/8 of the screen. Shit even the Witcher 2 had a console designed UI - which was absolute garbage (UI, game was great).