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21. Re: Deus Ex: Human Defiance TMed Feb 27, 2013, 15:29 Cyanotetyphas
 
Also just finished a playthrough recently. Very fun game.

Regarding Stealth-
I've seen this complaint before, that a game that gave you "real choice" would not reward stealth like DR does with XP and easiness. That argument fails to take into account the whole picture. Sure its easier to survive a stealthier entry if you do it correctly, since you pretty much just have to hit q, but you pay in time and patience.

I sort of did a hybrid approach (knowing that I probably wouldn't get to a second playthrough for awhile) where I would sneak around til someone found me and then blast the survivors. Well when the guns came out, I dropped everyone on the level in a matter of minutes. They all run to where you are, there is no respawning enemies, and if you're armed for it the cover system makes you very strong. Too many? Grenades. Hell if you walk away for 30 seconds they forget where you are and you can start over with headshots. You definitely have to be more careful with the shooting but it drastically cuts down on the time you spend in a level.

Regarding Missing Link-
It was weird that it didn't integrate. I think its pretty obvious it was an after thought, as there's 0 callback to it in the game proper.

That being said they did a great job with it. Interesting setting, touches on the best parts of DX with the prisoner exploitation, ties into the main game lore wise very well, and it was super cool to see the "components" in the final boss of the main game.

Edit-
Oh yeah and the Ending-
Well we all know the ending is Deus Ex 1, so they sort of are painted into a corner here. That being said, the approach they took was kind of lazy. If you haven't beaten it yet, time to tamper those expectations down. However everything up to that last second button press is excellent.

This comment was edited on Feb 27, 2013, 15:35.
 
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