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9. Re: Ships Ahoy - Brutal Legend Feb 27, 2013, 04:29 Jerykk
 
PC port has some iffy framerate issues. The engine was designed for 30 FPS, so all the animation, physics, code, etc, tick at 30 FPS. They're using interpolation or some other trick to make the game run at 60+, but it doesn't really feel like 60+ due to the aforementioned issues. I also encountered a bug where everything disappears except the skybox. Looks like they still have some kinks to work out.  
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